3D Printing Fashion
Ellington Bramwell, a Pomona Student studying Media Studies, was inspired by 3D Printers to explore various avenues for producing fashion garments and accessories. After getting familiar with the printer's software, he produced one pair of sunglasses, earrings, and a belt.
Old School Pencil Sharpener
A staff member wished to repair two old school pencil sharpeners and decided to 3D print the missing gears in our lab.
This art project joined the field of chemistry with 3D Printing and was an initiative of a student who wished to emphasize the importance of human microbiota, the concept of identity, and diversity. She used the 3D printer to make country-shaped cookie cutters that were used to cut agar into a map of the world, called a BioMap. Finger print samples were then placed around the map to display the microorganisms growing.
A student set up a Raspberry Pi 3 model B+ with OctoPi OS, which will allow it to connect to the Snapmaker filament printer in order to control printing remotely. A camera is connected to the Pi in order to be able to view the printer remotely when using OctoPrint software. Then, smart home devices were connected to allow for the printer to be turned on and off remotely and a mount was 3D printed so the camera can be mounted onto the printer itself.
My goal is to eventually learn how to swarm the Tellos while simultaneously taking advantage of their machine-learning capabilities. This goal involves an understanding of UDP networking, Python programming, manually compiling video decoders, and machine learning programming (which I currently know very little of). Currently, I am far enough along to manually connect and send commands through a Python script to an individual Tello that supports SDK 2.0.
In the Know Lab STEAM Outreach
Students working at the In the Know Lab created a curriculum dedicated to K-12 schools around the community of Pomona College. The curriculum the students made includes lessons on how to program a Tello Drone through DroneBlocks, how to measure and gather data, and assigning them missions or tasks that tries to enable imagination and discovery through the use of the programs. The programs made include algebra functions to find a slope, trigonometric functions to find curves, and simple measurements of shapes and areas.
The Raspberry Pi Cluster Project uses four Raspberry Pi's in an attempt to simulate the processes that takes place in the data center. The project involves building the cluster with the 4 Raspberry Pi's, installing a Debian OS on each Pi, routing individual Raspberry Pi’s to enable communication over a network, and finally testing to verify that all components of the cluster (such as the cooling system) works properly. This project is an effort to simulate the data center for educational purposes. For instance, it is being used as a way of testing the web app from the web monitoring app project to make sure that it works properly before scaling it up to the actual data center. This way, improvements can be made while reducing the risk of damaging the ITS data center.
This project aims at creating a web application for the purpose of monitoring and displaying metric data from the ITS data center in a presentable way to the ITS workroom. The web app is meant to display this information for all people in the workroom to be able to view, in order to track what changes are happening in the environment of the data center. The web app is going to be hosted and ran from a Raspberry Pi that is connected to one of the display monitors in the ITS workroom. In addition, the sensors that are going to be placed inside the data center will be connected to the Raspberry Pi. The actual web application is going to be built using Python with the Django web framework.
Astrophysics in VR
A student, alongside her professor, while doing research in the field of astrophysics decided to explore VR as a medium of visualization of their data and findings. They chose to use the HTC Vive for their purposes.
AR in Theater
A Scripps Student studying Computational Media who was interested in the interaction of art and technology decided to create a theater performance using AR. He used 180 degree cameras to film part of the performance which he then presented through AR.
Merge VR project
A student decided to create her own application for the Merge Cube to help students learn Spanish. Different sides of the cube have different Spanish words that need to be translated in order to complete each level.
Chemistry Department VR tour
Through this project, two HPC students worked in collaboration with the head of the chemistry department in order to create a VR tour of the department's facilities. The students used the 360 degree camera available at the lab to film the chemistry lab and other facilities of the department, and then edited the content in order for it to be available through VR.
In The Know Lab in VR
Students recreated the In The Know Lab in VR. We hope to use some of the things we have in the lab (VR headsets and 360 cameras) to share what we are doing with the rest of the world. This application was made by first filming videos of students talking about some of the devices we have inside the lab and then using Unity to develop a 3D environment simulating the lab.
The VRMime project aims to create an immersive experience for audience to experience Corporeal Mime, a form of theatrical art focused on the study of movements. The original goal was to record the process of creating a performance piece named the “Still Moving Research” which all students in this class at Pomona need to complete as a term project using the Gear 360 camera. However, upon the Professor’s request to “not disturb the creative energy by introducing a camera,” the project was put on hold.